Someone from Interplay is on the crack

What got me was this:

“The company’s predictions rely on reaching a total of one million subscribers during the first year, becoming profitable in the second year and generating revenues of $160 million per year, with a net income of over $50 million per year from year three.”

By year 2010 (when the game is *projected* to be released, meaning its almost certain not to be released prior to 2011) the MMO market will be even more satured than it is now. The playerbase will certainly be larger as well, but there are a TON of MMOs still being planned and will release prior to 2011 or even 2010. For a company with an insider’s knowledge of Chapter 11 to make this kind of prediction seems rather ridiculous.

At least they aren’t selling their developmental costs short: $75 Million budget. WOW. In fact, I don’t think WoW cost that much to produce (out of the gate at least).

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